FTL: Faster Than Light is avideo gameinreal-time strategydeveloped byindependent developerSubset Games, 14 released on September2012. Created by former designers2K Games, the game is a roguelike space.
The player controls a spaceship equipped with engines above-Luminary pulse (hence Faster Than Light : “Faster than light”) belonging to the Galactic Federation, which is on the verge of collapse after losing the war against rebel forces. The crew that control the player intercepted data from the rebel fleet containing information that may well cause panic among the rebels and ensure the victory of the Federation. The goal is to reach the headquarters of the Federation, lying several areas of your location, while avoiding to let you catch up by the rebels who relentlessly pursue you. After the last sector, the goal is to destroy the rebel flagship before it captured the headquarters of the federation.
The game can be defined as a roguelike each party randomly generates a number of events for the player. The events are varied, the ransom to the quest; each decision can be rewarded, provoke a confrontation, damaging the ship or lose a teammate. Until the possibilities of choice of sectors, the game randomly generates the choices the player knowing that it can influence by its equipment and courses. Especially since the very significant resources are only available during the victorious battles and the few stores (including the proposed supplies are limited). Each part is rather short but the game gives the challenge and part random. The principle of the permanent death is applied: if defeated (destroyed vessel crew or death), the part must be repeated.
The game is inspired by the role play by its random elements system of quests to accomplish the various consequences and for its system prompted improvement and customization of the ship and its crew (although there is a limit depending on the starting vessel and resources). The combat system is inspired by tabletop role-play also simply by choosing weapons and apply any desired strategy (timing, resource …). No speed required, the game applies the active pause system to pause the game allows you to give orders to the crew or to handle weapons, which takes effect as soon as the game is restarted.
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Screenshots of Faster Than Light
Faster Than Light Minimum System Requirements
Operating system: Windows XP/2000/Vista/7/8.
Intel Mac OSX 10.5.8+, or Linux (x86 or x86_64)
Processor: 2 GHz.
RAM: 1 GB.
Hard drive space: 175 MB.
Video: OpenGL 2.0, minimum resolution of 1280×720, dedicated card recommended.
Game Size = 206 MB
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